Senior Game Designer (Full Time - Remote)

    Full-Time
    Senior (7+ yrs)
    Engineering & Development
    Posted on October 10, 2026

    The Collective Ace Group is a one-stop service hub in the gaming industry, providing best-in-class solutions for our clients. We're seeking an experienced Game Designer to help shape the core systems of a strategy mobile title.


    Role Overview: As a Senior Game Designer, you'll own key gameplay systems and drive player engagement through thoughtful economy design, progression tuning, and live-ops integration. You'll work closely with Product, Engineering, Art, and Analytics in a collaborative, international team, while providing guidance and mentorship to growing designers.


    Key Responsibilities:

    • Design and iterate on core strategy mechanics: exploration, resource economies, tech progression, and combat systems
    • Balance progression curves, difficulty scaling, and reward structures for mobile sessions
    • Create clear design documentation, flowcharts, wireframes, and system specifications
    • Prototype mechanics (paper or in-engine) to validate design hypotheses
    • Collaborate with Engineering and Art to implement and polish features
    • Partner with LiveOps and Analytics to define KPIs and design A/B tests
    • Analyze player data and feedback to optimize mechanics, economy, and monetization
    • Support QA with scenario testing and balance validation
    • Mentor junior designers through design reviews, feedback sessions, and documentation standards
    • Lead design discussions and advocate for player-first solutions across disciplines
    • Drive design quality and consistency across features, establishing best practices for the team


    What We Offer:

    • Global team of industry veterans from leading gaming and tech companies
    • High-impact projects where your decisions shape the player experience
    • Flexible hours and fully remote work environment
    • Competitive compensation with clear growth path
    • Autonomy and ownership in a dynamic, entrepreneurial culture


    Requirements:

    • 5+ years of game design experience with at least one shipped title
    • Strong understanding of strategy/RPG game economies, progression systems, and meta-loops
    • Experience with live-service games (events, seasons, retention mechanics)
    • Proficiency with design tools (Excel/Sheets, Miro, Figma, Notion, etc.)
    • Familiarity with F2P monetization and game economies
    • Analytical mindset: comfortable with KPIs, player metrics, and data-driven iteration
    • Excellent communication skills with ability to document complex systems clearly
    • Proven ability to mentor team members and elevate design quality
    • Experience leading feature development from concept to launch
    • Preferred - Mobile game design background
    • Strongly Preferred –
      Experience with strategy, 4X, or grand strategy title


    Nice to Have:

    • Basic scripting/prototyping skills (Lua, Python, C#, or similar)
    • Hands-on Unity experience
    • Active engagement with player communities
    • Previous experience managing or leading small design teams
    One-stop gaming service hub providing development, QA, localization, live operations and studio services.
    201-500 employees
    Gaming & Entertainment
    HQ: Germany