3D Artist - Vehicles Team

    ~$85,750 - $159,250Market Estimate
    Contract
    Mid (3-6 yrs)
    Product Management
    Posted on October 10, 2026

    👋 About Us

    iniBuilds is a dynamic and innovative company specializing in complex game asset development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible.

    📝 Work Description

    We are looking for a highly skilled and motivated 3D Artist to join our Vehicles Team. In this role, you will be responsible for creating detailed, optimized, and game-ready assets for use in simulation environments. You’ll be working alongside a passionate team of developers and artists to help bring complex vehicles to life in Microsoft Flight Simulator and similar platforms.

    🥸 Responsibilities

    • Create high-quality 3D models of vehicles and their components based on reference materials including photos, videos, and technical documentation.
    • Develop textures and materials using industry-standard texturing software and techniques.
    • Rig and animate complex mechanical components and systems such as aircraft landing gear, control surfaces, and doors.
    • Optimize assets for performance while maintaining high visual fidelity, including LOD creation and efficient UV layouts.
    • Collaborate with the team to troubleshoot issues related to 3D asset integration and export pipelines.
    • Follow internal workflows and naming conventions to ensure compatibility and project-wide consistency.

    ✅ Requirements

    • Proficiency in 3D modelling using 3ds Max.
    • Strong understanding of modelling and texturing techniques, with a keen eye for shape and detail accuracy.
    • Basic experience with rigging and animation fundamentals.
    • Familiarity with optimization workflows and creating LODs.
    • Ability to problem-solve and work independently.
    • Comfortable communicating and collaborating in English.
    • Capable of working from a variety of reference sources to accurately recreate complex structures.

    💪 Preferred Qualifications & Traits

    • Previous experience creating high-quality aircraft or vehicle models.
    • Personal interest in aviation, simulation, or gaming.
    • Experience working with the Microsoft Flight Simulator SDK and DevTools.
    • Knowledge of the MSFS-specific rigging, exporting, and troubleshooting pipelines.

    🛠️ Software Proficiency

    • Autodesk 3ds Max.
    • Adobe Photoshop, Substance Painter 3D, or similar tools used in the texturing pipeline.

    ❤️ What We Offer

    • A competitive salary.
    • Opportunity to work on visually stunning, high-detail vehicles within a thriving simulation platform.
    • A collaborative and supportive work environment.
    • Continuous learning and professional development opportunities.

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    Company:  iniBuilds

    London game studio building high-fidelity flight simulation aircraft, airports, and simulation assets.
    51-200 employees
    Gaming & Entertainment
    HQ: United Kingdom